// -*- c-basic-offset: 4; tab-width: 8; indent-tabs-mode: t -*- // Copyright (c) 2001-2008 XORP, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software") // to deal in the Software without restriction, subject to the conditions // listed in the XORP LICENSE file. These conditions include: you must // preserve this copyright notice, and you cannot mention the copyright // holders in advertising related to the Software without their permission. // The Software is provided WITHOUT ANY WARRANTY, EXPRESS OR IMPLIED. This // notice is a summary of the XORP LICENSE file; the license in that file is // legally binding. // $XORP: xorp/bgp/aspath.hh,v 1.32 2008/07/23 05:09:31 pavlin Exp $ #ifndef __BGP_ASPATH_HH__ #define __BGP_ASPATH_HH__ #include <sys/types.h> #include <inttypes.h> #include <string> #include <list> #include <vector> #include "libxorp/xorp.h" #include "libxorp/debug.h" #include "libxorp/xlog.h" #include "libxorp/asnum.hh" #include "libxorp/exceptions.hh" #include "exceptions.hh" class AS4Path; /** * This file contains the classes to manipulate AS segments/lists/paths * * An AS_PATH is made of a list of segments, each segment being * an AS_SET or an AS_SEQUENCE. * Logically, you can think an AS_SEQUENCE as a list of AsNum, * and an AS_SET as an unordered set of AsNum; the path would then be * made of alternate AS_SET and AS_SEQUENCEs. However, the max number * of elements in an AS_SEQUENCE is 255, so you might need to split a * sequence into multiple ones. * * The external representation of AS_SET or AS_SEQUENCE is: * 1 byte: segment type * 1 byte: number of element in the segment * n entries: the ASnumbers in the segment, 2 or 4 bytes each * * In terms of internal representation, it might be more efficient * useful to store segments as either an AS_SET, or a sequence of size 1, * and then do the necessary grouping on output. * * The current implementation allows both forms. * * Note that the external representation (provided by encode()) returns * a malloc'ed chunk of memory which must be freed by the caller. * * RFC 3065 (Autonomous System Confederations for BGP) introduced two * additional segment types: * * AS_CONFED_SEQUENCE: ordered set of Member AS Numbers * in the local confederation that the UPDATE message has traversed * * AS_CONFED_SET: unordered set of Member AS Numbers in * the local confederation that the UPDATE message has traversed * * * 4-byte AS numbers need to be handled carefully. There are two main * cases to consider: when we are configured to do 4-byte AS numbers, * and when we are not. * * When we are not configured to do 4-byte AS numbers all AS path * information received from peers will be 2-byte AS numbers. If * they're configured to do 4-byte AS numbers, they will send us an * AS_PATH and an AS4_PATH, but if we're not configured to do 4-byte * AS numbers, we shouldn't care. We don't merge the two; we * propagate AS4_PATH unchanged, and do the normal stuff with the * regular AS_PATH. The AS4_PATH is actually stored internally in an * UnknownAttribute, as we don't need to know anything about it. * * When we are configured to do 4-byte AS numbers, we can tell from * the negotiated capabilities whether a peer is sending 4-byte AS * numbers or 2-byte AS numbers. If a peer is sending 4-byte AS * numbers, these arrive in the AS_PATH attribute, and we store them * internally in an AS4Path, but stored in the ASPathAttribute, NOT in * the AS4PathAttribute. If a peer is sending 2-byte AS numbers in * AS_PATH, he may also propagate an AS4_PATH. We merge these on * input, cross-validate the two, and store the results just like we * would if we'd received a 4-byte AS_PATH. So, whatever our peer * does, the only place we have AS path information that we use for * the decision process is in the ASPathAttribute. * * If we're doing 4-byte AS numbers and our peer is doing 4-byte AS * numbers, then all routes we send him will contain 4-byte AS_PATH * attributes. We just need to make sure we use the right encode() * method. If our peer is not doing 4-byte AS numbers, then we send a * 2-byte AS_PATH, substituting AS_TRANS for any AS numbers that can't * be represented in 2 bytes. We also construct an AS4_PATH from our * ASPathAttribute, and send that too. */ // AS Path Values enum ASPathSegType { AS_NONE = 0, // not initialized AS_SET = 1, AS_SEQUENCE = 2, AS_CONFED_SEQUENCE = 3, AS_CONFED_SET = 4 }; /** * Parent class for ASPath elements, which can be either ASSet or ASSequence. */ class ASSegment { public: typedef vector <AsNum>::iterator iterator; typedef vector <AsNum>::const_iterator const_iterator; typedef vector <AsNum>::const_reverse_iterator const_reverse_iterator; /** * Constructor of an empty ASSegment */ ASSegment(ASPathSegType t = AS_NONE) : _type(t) { _aslist.reserve(16); } /** * constructor from external representation will just decode * the chunk of data received, and convert to internal representation. * In fact, the external representation is quite simple and effective. * * _type is d[0], l is d[1], entries follow. */ ASSegment(const uint8_t* d) throw(CorruptMessage) { _aslist.reserve(16); decode(d); } /** * Copy constructor */ ASSegment(const ASSegment& a) : _type(a._type), _aslist(a._aslist) {} /** * The destructor has nothing to do, the underlying container will * take care of the thing. */ ~ASSegment() {} /** * reset whatever is currently contained in the object. */ void clear() { _type = AS_NONE; _aslist.clear(); } /** * @return the path length, which is 1 for an AS_SET, * and the length of the sequence for an AS_SEQUENCE */ size_t path_length() const { if (_type == AS_SET || _type == AS_CONFED_SET) return 1; else if (_type == AS_SEQUENCE || _type == AS_CONFED_SEQUENCE) return _aslist.size(); else return 0; // XXX should not be called! } size_t as_size() const { return _aslist.size(); } /** * Add AsNum at the end of the segment (order is irrelevant * for AS_SET but important for AS_SEQUENCE) * This is used when initializing from a string. */ void add_as(const AsNum& n) { debug_msg("Number of As entries %u\n", XORP_UINT_CAST(_aslist.size())); _aslist.push_back(n); } /** * Add AsNum at the beginning of the segment (order is irrelevant * for AS_SET but important for AS_SEQUENCE). * This is used e.g. when a node is adding its AsNum to the sequence. */ void prepend_as(const AsNum& n) { debug_msg("Number of As entries %u\n", XORP_UINT_CAST(_aslist.size())); _aslist.insert(_aslist.begin(), n); } /** * Check if a given AsNum is contained in the segment. */ bool contains(const AsNum& as_num) const { const_iterator iter; for (iter = _aslist.begin(); iter != _aslist.end(); ++iter) if (*iter == as_num) return true; return false; } const AsNum& first_asnum() const; /** * find the n'th AS number in the segment */ const AsNum& as_num(int n) const { return _aslist[n]; } /** * Convert the external representation into the internal one. * _type is d[0], _entries is d[1], entries follow. */ void decode(const uint8_t *d) throw(CorruptMessage); /** * Convert from internal to external representation. * If we do not pass a buffer (buf = 0), then the routine will * allocate a new one; otherwise, len indicates the size of the * input buffer, which must be large enough to store the encoding. * @return the pointer to the buffer, len is the actual size. */ const uint8_t *encode(size_t &len, uint8_t *buf) const; /** * @return the size of the list on the wire. */ size_t wire_size() const { return 2 + 2 * _aslist.size(); } /** * @return fancy string representation of the segment */ string str() const; /** * @return compact string representation of the segment */ string short_str() const; /** * compares internal representations for equality. */ bool operator==(const ASSegment& him) const; /** * Compares internal representations for <. */ bool operator<(const ASSegment& him) const; ASPathSegType type() const { return _type; } void set_type(ASPathSegType t) { _type = t; } size_t encode_for_mib(uint8_t* buf, size_t buf_size) const; /** * returns true if the AS segment does not lose information when * represented entirely as two-byte AS numbers */ bool two_byte_compatible() const; protected: ASPathSegType _type; vector <AsNum> _aslist; }; /* subsclass of ASSegment to handle encoding and decoding of 4-byte AS numbers from a AS4_PATH attribute */ class AS4Segment : public ASSegment { public: AS4Segment(const uint8_t* d) throw(CorruptMessage) { decode(d); } /** * Convert the external representation into the internal one. * _type is d[0], _entries is d[1], entries follow. */ void decode(const uint8_t *d) throw(CorruptMessage); /** * Convert from internal to external representation. * If we do not pass a buffer (buf = 0), then the routine will * allocate a new one; otherwise, len indicates the size of the * input buffer, which must be large enough to store the encoding. * @return the pointer to the buffer, len is the actual size. */ const uint8_t *encode(size_t &len, uint8_t *buf) const; /** * @return the size of the list on the wire. */ size_t wire_size() const { return 2 + 4 * _aslist.size(); } private: /* no storage, as this is handled by the underlying ASSegment */ }; /** * An ASPath is a list of ASSegments, each of which can be an AS_SET, * AS_CONFED_SET, AS_SEQUENCE, or an AS_CONFED_SEQUENCE. */ class ASPath { public: typedef list <ASSegment>::const_iterator const_iterator; typedef list <ASSegment>::iterator iterator; ASPath() : _num_segments(0), _path_len(0) {} /** * Initialize from a string in the format * 1,2,(3,4,5),6,7,8,(9,10,11),12,13 */ ASPath(const char *as_path) throw(InvalidString); /** * construct from received data */ ASPath(const uint8_t* d, size_t len) throw(CorruptMessage) { decode(d, len); } /** * construct an aggregate from two ASPaths */ ASPath(const ASPath &asp1, const ASPath &asp2); /** * Copy constructor */ ASPath(const ASPath &a) : _segments(a._segments), _num_segments(a._num_segments), _path_len(a._path_len) {} ~ASPath() {} void add_segment(const ASSegment& s); void prepend_segment(const ASSegment& s); size_t path_length() const { return _path_len; } bool contains(const AsNum& as_num) const { const_iterator i = _segments.begin(); for (; i != _segments.end(); ++i) if ((*i).contains(as_num)) return true; return false; } const AsNum& first_asnum() const { XLOG_ASSERT(!_segments.empty()); return _segments.front().first_asnum(); } string str() const; string short_str() const; const ASSegment& segment(size_t n) const { if (n < _num_segments) { const_iterator iter = _segments.begin(); for (u_int i = 0; i<n; i++) ++iter; return (*iter); } XLOG_FATAL("Segment %u doesn't exist.", (uint32_t)n); xorp_throw(InvalidString, "segment invalid n\n"); } size_t num_segments() const { return _num_segments; } /** * Convert from internal to external representation, with the * correct representation for the original AS_PATH attribute. If * there are any 4-byte AS numbers, they will be encoded as * AS_TRAN. * * If we do not pass a buffer (buf = 0), then the routine will * allocate a new one; otherwise, len indicates the size of the * input buffer, which must be large enough to store the encoding. * @return the pointer to the buffer, len is the actual size. */ const uint8_t *encode(size_t &len, uint8_t *buf) const; /** * @return the size of the list on the wire. * XXX this should be made more efficient. */ size_t wire_size() const; /** * Add the As number to the begining of the AS_SEQUENCE that starts * the As path, or if the ASPath starts with an AS_SET, then add a * new AS_SEQUENCE with the new AsNum to the start of the ASPath */ void prepend_as(const AsNum &asn); /** * Add the As number to the begining of the AS_CONFED_SEQUENCE * that starts the As path, or if the ASPath does not start with * an AS_CONFED_SEQUENCE, then add a new AS_CONFED_SEQUENCE with * the new AsNum to the start of the ASPath */ void prepend_confed_as(const AsNum &asn); /** * remove all confederation segments from aspath */ void remove_confed_segments(); /** * @return true if the AS_PATH Contains confederation segments. */ bool contains_confed_segments() const; ASPath& operator=(const ASPath& him); bool operator==(const ASPath& him) const; bool operator<(const ASPath& him) const; void encode_for_mib(vector<uint8_t>& aspath) const; /** * returns true if the AS path does not lose information when * represented entirely as two-byte AS numbers */ bool two_byte_compatible() const; /** * Merge an AS4Path into a 2-byte AS Path. Both paths will end up * containing the same data * * param as4path the AS4_PATH to be merged. */ void merge_as4_path(AS4Path& as4_path); protected: /** * internal representation */ list <ASSegment> _segments; size_t _num_segments; size_t _path_len; private: /** * populate an ASPath from received data. Only used in the constructor. */ void decode(const uint8_t *d, size_t len) throw(CorruptMessage); }; /* subclass to handle 4-byte AS encoding and decoding */ class AS4Path : public ASPath { public: /** * Construct from received data from 4-byte peer. */ AS4Path(const uint8_t* d, size_t len) throw(CorruptMessage); /** * Initialize from a string in the format * 3.1,2,(3,10.4,5),6,7,8,(9,10,11),12,13 */ AS4Path(const char *as_path) throw(InvalidString) : ASPath(as_path) {}; #if 0 /** * Construct from received data from 2-byte peer. This needs to * take the regular ASPath in addition to the AS4_PATH data, * because it needs to cross-validate the two. */ AS4Path(const uint8_t* d, size_t len, const ASPath& as_path) throw(CorruptMessage); #endif /** * Convert from internal to external representation, with the * correct representation for the original AS4_PATH attribute. * * If we do not pass a buffer (buf = 0), then the routine will * allocate a new one; otherwise, len indicates the size of the * input buffer, which must be large enough to store the encoding. * @return the pointer to the buffer, len is the actual size. */ const uint8_t *encode(size_t &len, uint8_t *buf) const; size_t wire_size() const; void cross_validate(const ASPath& as_path); private: /** * populate an ASPath from received data. Only used in the constructor. */ void decode(const uint8_t *d, size_t len) throw(CorruptMessage); void pad_segment(const ASSegment& old_seg, ASSegment& new_seg); void do_patchup(const ASPath& as_path); }; #endif // __BGP_ASPATH_HH__