NAME Async::Event::Interval - Extremely simple timed asynchronous events SYNOPSIS A simple event. Multiple events can be simultaneously used. For an example using an event that can share data with the main application, see "EXAMPLES". use Async::Event::Interval; my $event = Async::Event::Interval->new(1.5, \&callback); $event->start; for (1..10){ print "$_: in main loop\n"; $event->stop if $_ == 3; $event->restart if $_ == 7; sleep 1; } sub callback { print "timed event callback\n"; } DESCRIPTION Very basic implementation of asynchronous events that are triggered by a timed interval. Variables are not shared between the main application and the event. To do that, you'll need to use some form of memory sharing, such as IPC::Shareable. See "EXAMPLES" for an example. At this time, there is no real parameter passing or ability to return values. As I said... basic. Each event is simply a separate forked process, which runs in a while loop. METHODS new($delay, $callback) Returns a new Async::Event::Interval object. Does not create the event. Use start for that. Parameters: $delay Mandatory: The interval on which to trigger your event callback, in seconds. Represent partial seconds as a floating point number. $callback Mandatory: A reference to a subroutine that will be called every time the interval expires. start Starts the event timer. Each time the interval is reached, the event callback is executed. stop Stops the event from being executed. restart Resumes execution of a stopped event. EXAMPLES A timed event where the event callback shares a hash reference with the main program. use Async::Event::Interval; use IPC::Shareable; my $href = {a => 0, b => 1}; tie $href, 'IPC::Shareable', undef; my $event = Async::Event::Interval->new(10, \&callback); sub callback { $h->{a}++; } AUTHOR Steve Bertrand, LICENSE AND COPYRIGHT Copyright 2016 Steve Bertrand. This program is free software; you can redistribute it and/or modify it under the terms of either: the GNU General Public License as published by the Free Software Foundation; or the Artistic License. See http://dev.perl.org/licenses/ for more information.