Node:Scatter-Gather, Next:Memory-mapped I/O, Previous:Stream/Descriptor Precautions, Up:Low-Level I/O
Some applications may need to read or write data to multiple buffers,
which are separated in memory. Although this can be done easily enough
with multiple calls to read
and write
, it is inefficient
because there is overhead associated with each kernel call.
Instead, many platforms provide special high-speed primitives to perform
these scatter-gather operations in a single kernel call. The GNU C
library will provide an emulation on any system that lacks these
primitives, so they are not a portability threat. They are defined in
sys/uio.h
.
These functions are controlled with arrays of iovec
structures,
which describe the location and size of each buffer.
struct iovec | Data Type |
The
|
ssize_t readv (int filedes, const struct iovec *vector, int count) | Function |
The Note that The return value is a count of bytes (not buffers) read, 0
indicating end-of-file, or -1 indicating an error. The possible
errors are the same as in |
ssize_t writev (int filedes, const struct iovec *vector, int count) | Function |
The Like The return value is a count of bytes written, or -1 indicating an
error. The possible errors are the same as in |
Note that if the buffers are small (under about 1kB), high-level streams
may be easier to use than these functions. However, readv
and
writev
are more efficient when the individual buffers themselves
(as opposed to the total output), are large. In that case, a high-level
stream would not be able to cache the data effectively.