
ThreeWiseMonkeys is an R implementation of the Japanese
pictorial maxim “see no evil, hear no evil, speak no evil”. It is
otherwise useless, but perhaps in a fun way.

As might be expected ThreeWiseMonkeys has three
functions: See, Hear and
Speak.
The See function “sees” no evil in the form of a plot
reading “No evil.”.
The Speak function speaks “no evil”, in the form of an
audio file played by the user’s default .wav player. This should work
out-of-the-box on Windows and Linux. Mac users may need to set their
default player using something like
tuneR::setWavPlayer("/Applications/'QuickTime Player.app'/Contents/MacOS/'QuickTime Player'")
The Hear function can only hear no evil. More
specifically Hear will only accept either strings
containing some variant of "no evil" or values/objects with
names containing some variant of “no evil”. The function will replace
punctuation with spaces and multiple spaces with a single space, as well
as ignoring case, so strings like "no_evil" and
"No - eVil" will be accepted. Anything else passed to
Hear will throw an error.
ThreeWiseMonkeys is an experiment. It began when I
noticed that ~1700 people had downloaded an early version of my
SwimmeR package in the first few months after its release.
SwimmeR by nature has limited appeal given that its use is
downloading, cleaning, and otherwise working with data from swimming
competitions. Only so many people are interested in that sort of thing,
and 1700 seemed like a lot, especially for an early stage (0.0.1
version) package with only a couple niche-use functions.
Enter ThreeWiseMonkeys, a package with no use
whatsoever. I plan to submit it to CRAN and then use it as a baseline
for looking at CRAN downloads.