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The intersection of two rectangles can be computed with intersect(). To find the union of two rectangles use union().
Public Member Functions | |
int | get_height () const |
int | get_width () const |
int | get_x () const |
int | get_y () const |
const GdkRectangle* | gobj () const |
Provides access to the underlying C instance. | |
GdkRectangle* | gobj () |
Provides access to the underlying C instance. | |
bool | has_zero_area () const |
Rectangle& | intersect (const Rectangle& src2, bool& rectangles_intersect) |
Rectangle& | intersect (const Rectangle& src2) |
Rectangle& | join (const Rectangle& src2) |
Rectangle (int x, int y, int width, int height) | |
Rectangle (const GdkRectangle* gobject) | |
Rectangle () | |
void | set_height (const int& value) |
void | set_width (const int& value) |
void | set_x (const int& value) |
void | set_y (const int& value) |
Protected Attributes | |
GdkRectangle | gobject_ |
Related Functions | |
(Note that these are not member functions.) | |
const Gdk::Rectangle& | wrap (const GdkRectangle* object) |
Gdk::Rectangle& | wrap (GdkRectangle* object) |
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Provides access to the underlying C instance.
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Provides access to the underlying C instance.
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