NAME ==== Point - Point class SYNOPSIS ======== This is a simple immutable Point class for Raku. It's implementation is loosely based on [Tuple](https://modules.raku.org/dist/Tuple:cpan:ELIZABETH) but is restricted to only accepting 2 Real numbers: an `x` and a `y`. Internally, the values are stored as native `num`'s for speed, as well as allowing for decimal values, also useful when calculating the Euclidean distance (with the usual floating-point precision caveats). Like `Tuple`, the `Point` is a value type, so `Point` objects will behave inside data structures such as `Set`. ```raku use Point; # exports a 'point' sub my $p = point(1, 1); my $q = point(2, -3); # addition between points returns a new point say $p + $q; # (3, -2) # point values will behave inside a Set say set($p, $p, $q); # set((1, 1) (2, -3)) # maybe these subs will be included with the module in future? sub cityblock-distance($p, $q = point(0, 0)) { abs($p.x + $q.x) + abs($p.y + $q.y) } sub euclidean-distance($p, $q = point(0, 0)) { (($p.x - $q.x)² + ($p.y - $q.y)²) ** 0.5 } say cityblock-distance($p, $q); # 5 say euclidean-distance($p, $q); # 4.123105625617661 ``` An addition (`+`) infix op is exported to support addition of points. From Version 1.2.0, infix ops are also exported for * subtraction (infix `-` and `−`) * multipliction (infix `*` and `×`) * division (infix `/`, `÷`) ... as well as unary prefix negation. Here's a simple Eclidean vector implementation using some of those features ```raku use Point; class Vec { has $.pos = point(0, 0); # position has $.vel = point(0, 0); # velocity has $.acc = point(0, 0); # acceleration has $.mas = 1; # mass # magnitude of velocity method speed() { (.x² + .y²).sqrt given $!vel; } method apply-force(Point $f) { $!acc += $f ÷ $!mas; } method update() { $!vel += $!acc; $!pos += $!vel; $!acc ×= 0; } } ``` I stopped short of export multi's for other math functions (`abs`, `floor`, etc) but if there is a great crying out of need for these, I would consider it. In the meantime, implementing these multi's in your own code is easy enough. CAVEATS ======= A `Point` object is not a `List`. It cannot be directly indexed into; just use the `.x` and `.y` methods. It will try to stay in `item` context most of the time. However if you want to (eg. to slip `x` and `y` to some external function) you can call `.list` (or any other method that indirectly calls `.list`) to get the `Num` values as a list, eg. my @p = |$p; say @p.raku; # [1e0, 1e0] LICENCE ======= The Artistic License 2.0 See LICENSE file in the repository for the full license text.