Scheme |
Description |
---|---|
Artwork |
Lights as specified in the 3D artwork. This has the same effect as if the 3D lighting scheme dictionary were omitted. |
None |
No lights shall be used. That is, lighting specified in the 3D artwork shall be ignored. |
White |
Three blue-grey infinite lights, no ambient term Light 1 Colour: < 0.38, 0.38, 0.45 >Direction: < -2.0, -1.5, -0.5 > Light 2 Colour: < 0.6, 0.6, 0.67 >Direction: < 2.0, 1.1, -2.5 > Light 3 Colour: < 0.5, 0.5, 0.57 >Direction: < -0.5, 0.0, 2.0 > |
Day |
Three light-grey infinite lights, no ambient term Light 1 Colour: < 0.5, 0.5, 0.5 > Direction: < -2.0, -1.5, -.5 > Light 2 Colour: < 0.8, 0.8, 0.9 >Direction: < 2.0, 1.1, -2.5 > Light 3 Colour: < 0.9, 0.9, 0.9 > Direction: < 0.02, 0.01, 2.0 > |
Night |
One yellow, one aqua, and one blue infinite light, no ambient term Light 1 Colour: < 1, .75, .39 >Direction: < -2.0, -1.5, -0.5 > Light 2 Colour: < 0.31, 0.47, 0.55 > Direction: < 2.0, 1.1, -2.5 > Light 3 Colour: < .5, .5, 1.0 > Direction: < 0.0, 0.0, 2.0 > |
Hard |
Three grey infinite lights, moderate ambient term Light Colour: < 0.5, 0.5, 0.5 > Direction: < -1.5, -1.5, -1.5 > Light 2 Colour: < 0.8, 0.8, 0.9 >Direction: < 1.5, 1.5, -1.5 > Light 3 Colour: < 0.9, 0.9, 0.9 > Direction: < -0.5, 0, 2.0 > Ambient Colour: < 0.5, 0.5, 0.5 > |
Primary |
One red, one green, and one blue infinite light, no ambient term Light 1 Colour: < 1, 0.2, 0.5 > Direction: < -2, -1.5, -0.5 > Light 2 Colour: < 0.2, 1.0, 0.5 >Direction: < 2.0, 1.1, -2.5 > Light 3 Colour: < 0, 0, 1 > Direction: < 0.0, 0.0, 2.0 > |
Blue |
Three blue infinite lights, no ambient term Light 1 Colour: < 0.4, 0.4, 0.7 > Direction: < -2.0, -1.5, -0.5 > Light 2 Colour: < 0.75, 0.75, 0.95 > Direction: < 2.0, 1.1, -2.5 > Light 3 Colour: < 0.7, 0.7, 0.95 >Direction: < 0.0, 0.0, 2.0 > |
Red |
Three red infinite lights, no ambient term Light 1 Colour: < 0.8, 0.3, 0.4 > Direction: < -2.0, -1.5, -0.5 > Light 2 Colour: < 0.95, 0.5, 0.7 >Direction: < 2.0, 1.1, -2.5 > Light 3 Colour: < 0.95, 0.4, 0.5 > Direction: < 0.0, 0.0, 2.0 > |
Cube |
Six grey infinite lights aligned with the major axes, no ambient term Light 1 Colour: < .4, .4, .4 > Direction: < 1.0, 0.01, 0.01 > Light 2 Colour: < .4, .4, .4 > Direction: < 0.01, 1.0, 0.01 > Light 3 Colour: < .4, .4, .4 > Direction: < 0.01, 0.01, 1.0 > Light 4 Colour: < .4, .4, .4 > Direction: < -1.0, 0.01, 0.01 > Light 5 Colour: < .4, .4, .4 >Direction: < 0.01, -1.0, 0.01 > Light 6 Colour: < .4, .4, .4 > Direction: < 0.01, 0.01, -1.0 > |
CAD |
Three grey infinite lights and one light attached to the camera, no ambient term Light 1 Colour: < 0.72, 0.72, 0.81 > Direction: < 0.0, 0.0, 0.0 > Light 2 Colour: < 0.2, 0.2, 0.2 > Direction: < -2.0, -1.5, -0.5 > Light 3 Colour: < 0.32, 0.32, 0.32 > Direction: < 2.0, 1.1, -2.5 > Light 4 Colour: < 0.36, 0.36, 0.36 > Direction: < 0.04, 0.01, 2.0 > |
Headlamp |
Single infinite light attached to the camera, low ambient term Light 1 Colour: < 0.8, 0.8, 0.9 >Direction: < 0.0, 0.0, 0.0 > Ambient Colour: < 0.1, 0.1, 0.1 > |